![]() The set bonus also grants 12% base damage reduction, which stacks multiplicatively with the damage reduction from the shield.Įach piece equipped (even if hidden by vanity items) causes the player to emit light, with a higher light level for each additional piece equipped. Regardless of depleted charges, a player can only dash once per second. Dashing only consumes a charge if it strikes an enemy, and upon doing so causes a similar explosion. A charge can also be discharged manually by using the shield's special "dash" attack, activated by double-tapping ◀ Left or ▶ Right. Taking damage causes one charge to deplete, and discharges fire explosions around the player that can damage enemies in the vicinity. The number of charges built is indicated by a shield that appears after the first charge, with two and three spikes appearing on the shield on the second and third charges, respectively. The charges provide a fixed damage reduction of 20% / 30% regardless of the number of charges.
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